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MOTK Shoot 0.4.2 fixes phone landscape controls and makes capture storage explicit
MOTK Shoot 0.4.2-beta.1 corrects a phone and tablet interaction regression in the camera-room Focus view. In landscape, the entire Focus control layer now accepts touch input instead of relying on a child-only hit-test pattern that could leave Exit working while Capture, Play and Hide appeared inert. Focus Play is also a real shooting toggle: it loops the current take until Pause is pressed, without changing the project's ordinary Loop preference. The phone transport keeps Capture, Live, Play and a new CAM button close to the animator; CAM opens a compact source-and-resolution chooser so switching front, back or attached cameras no longer requires opening the complete Settings panel.
Project startup now has an explicit device setting. The default remains the safer camera-room behaviour: after the browser session closes, the next launch begins a new empty shoot, while the previous captures stay stored and can be opened deliberately. A normal reload, Camera Stop or Camera Restart keeps the current project. Operators who use one dedicated phone or workstation for a continuous shoot can instead choose Reopen the last project on this device.
The release also answers where captured images actually live. Every frame first enters project-scoped IndexedDB inside that browser profile on that device. This is a local recovery copy, but it is not an ordinary Files folder, and clearing the site's browser data removes it. A new Capture Storage explanation shows that state directly. Compatible desktop browsers can add a normal chosen-folder JPEG mirror; iPhone and iPad use Save / Share backup to place a ZIP in Files, iCloud Drive, AirDrop or another destination. MOTK Shoot never silently overwrites an existing mirror file.
Sources
Listed so you can verify every claim. MOTK Public Site · GitHub · MOTK Shoot User Guide
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